A surfer who has already taken off or obtained possession of a wave maintains this position until the end of their ride. If another surfer takes off on the inside of this surfer, then this person does not obtain priority and is considered to be snaking. If this surfer does not hurt the other surfers ride, then both people can be scored based. If the judges determine that the snaking did interfere then the person will be penalized. Interference penalties are called by the judges and must have a majority to be declared an actual penalty. Interference are shown as triangles on the score cards in various different ways depending on when or where in the heat they were made. If three or more waves are being scored than one wave will be dropped off the score card. If only the top two waves are being scored, then 50% of the second best-scored wave will be taken off. If a surfer has more than one then 50% of the best waves score will be taken off also. The surfer who has been interfered with will be allowed an additional wave to their maximum as long as it is within the time limit. If a surfer interferes more than twice in a heat then they must leave the competition area. 
Another hard game will also be making its way to Xbox gamers this month as Bayonetta sees itself delivered to both Xbox One and Xbox 360 players. A true marmite title, you will either absolutely love or completely hate the hack ‘n slashing found within its walls, and at the end of the day, that in itself will determine your thoughts on seeing the native 360 title going free. With the creative minds behind both Resident Evil and Devil May Cry powering Bayonetta along, it can in no way be criticised for the quality of gameplay, but hardcore hacking and slashing is most definitely a bit of a niche genre and I’m struggling to see how even the most beautiful cinematics will appeal to the huge range of gamers which enjoy the free-ness the Games With Gold scheme brings.